Ryan Rouse: 2D/3D Artist and Animator
This section contains art that I contributed to Hellgate: London, while working at Flagship Studios.
Some of the content requires Flash and Quicktime.

This is the Zbrush model I sculpted as a basis for the game-resolution mesh.
This was then used to create the normal map for the in-game asset.

I also did the game animations for the final totem as seen here.

 
 
Model/Texture
Nautilus   Manta gleamcarver
container   inventory totem
Animation
gun1   gun2 gun3
       
totem   tentacle